Watch I Tried Creating a Game Using Real-World Geographic Data Video Tutorial


Tutorial Details & Info

Tutorial Title: I Tried Creating a Game Using Real-World Geographic Data
Instructor / Channel: Sebastian Lague
Lesson Runtime: 31:37 Minutes
Publish Date: November 02, 2021
Total Students / Views: 6,102,403 views

Explore this free video tutorial for I Tried Creating a Game Using Real-World Geographic Data created by Sebastian Lague. This full video course has a total duration of 31:37 minutes with crystal clear HD video and audio quality. Watch this video tutorial for free on any desktop PC, Mac, tablet, or smartphone.

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Course Description & Lesson Notes

Official Video Description:

A little experimental game I've been working on recently, where you fly around a tiny version of the world and deliver packages to various cities. Would love to hear any ideas you might have about how this could be taken further! Support my work (and get early access to new videos and source code) on Patreon or Nebula * Patreon: https://www.patreon.com/SebastianLague * Nebula: https://go.nebula.tv/sebastianlague Source code and game download: * GitHub: https://github.com/SebLague/Geographical-Adventures * Play: https://sebastian.itch.io/geographical-adventures Credits: * https://www.naturalearthdata.com/ * https://www.gebco.net/data_and_products/gridded_bathymetry_data/ * https://visibleearth.nasa.gov/collection/1484/blue-marble?page=2 * Music: https://github.com/SebLague/Misc-Project-Info/blob/main/Other%20Videos/GeographicalAdventures.txt Chapters: 0:00 Intro (feat. Ori) 0:36 In Which a Cube Becomes a Sphere 2:06 Topography and Bathymetry 2:38 Latitude and Longitude Conversions 3:24 A Vertically Exaggerated World 6:10 Flying About the Planet 7:35 Frustum Culling Optimization 8:20 Generating a Normal Map 10:09 A Splash of Colour 10:39 Countries and Cities 12:06 Drawing Borders 13:07 Country Highlights 15:37 Drawing the Oceans 18:01 Some Gigantic Boats 20:05 Cloud Experiments 24:08 Custom Shadow Casting 25:39 Atmosphere Test 26:44 Parachuting Packages 28:00 Let's Play! 31:27 Outro (feat. Ori and Beemo)

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πŸŽ“ Lesson Overview & Learning Outcomes:

Welcome to the step-by-step video guide for I Tried Creating a Game Using Real-World Geographic Data taught by Sebastian Lague. This tutorial provides a comprehensive walkthrough designed to take you from foundational principles to practical implementation.

πŸ’‘ Key Topics Covered in This Course:

  • Core Fundamentals & Setup: Understanding the workspace, essential tools, and initial setup for I Tried Creating a Game Using Real-World Geographic Data.
  • Step-by-Step Practical Demonstration: Hands-on implementation guided by Sebastian Lague with real-world examples.
  • Best Practices & Key Shortcuts: Time-saving workflows, keyboard shortcuts, and industry-standard recommendations.
  • Troubleshooting & Common Pitfalls: How to avoid common beginner errors and optimize your workflow for peak efficiency.

πŸ“‹ Recommended Prerequisites & Study Notes:

No prior advanced experience is required. Follow along with the video player above on any desktop computer, tablet, or mobile device. Pause and rewind at key steps to practice along with the instructor.

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